Wednesday, January 16, 2019

The Gaming Art Engine


The Gaming Art Engine
By Jacob Malewitz
Now going into book form.
Scout Rider Ages, Scout Rider50.blogspot.com, GameArtEngine.Blogspot.com
Part 1

If you call games, call your civilization. Play with your heritage. Play with your tribe. You can go with the Celts if you are a European, or play with the Chinese if you have asian ancestory. There is room for respect here: all cultures should and can be respected in gaming.

Ask for more from your family. Families must support gamers; we are not always gamers, but we remain with the addiction, with the power, and with the knowledge.

Can you call games for money? Gaming is power; gaming teaches; strategy is time, time is saved, money is saved -- money is spent, things are remembered. It’s hard to play any game for money but it can be possible, especially in the days of chess tournaments and new game boards. Every time a new game is created, weatlh is spread. 

Can you call games for learning?

I would always call my civilization addiction, but far before PC there was Nintendo.

You must call something against your best game. There is always an option out: you will need this out. If you have a favorite game, why not call a game against it? This balances you with money and power. You get to learn from a new game, you get to demand more games, you get to spend money, and you get to make money in different ways. You might finish college easier, or find work to be less addicting and more demanding. Gaming can beat work: some people simply cannot escape the job. The job is  a calling, the game is a calling, and food is a calling. All things should balance here, but they don’t.

How can you make money with the gaming engine?

The real engine to try would be the opposite of what you like. Say you like chess: play hearts instead. Say you like to play Halo: play chess instead. Say you like playing poker, or you like putting money down on magic the gathering games. Why not create a game for power? This is always the best call, and we must bring it up much. The best gamers design games, not just with the mind, but with the pen and the board.

You can call depression  against gaming. You can quit. You can give it up, call it waste. There is not much money to be made in chess for the majority of us. There is not much to do with cards but lose. Yet some gamers go left and right, the brain in action.

How can you make money with art? Gaming is an art form. You are creating art and taking a break from life.

The art of gaming is incredible. IT asks for much from you. Time and effort. Therefore, gaming is not always a break.

Where next? Buy another game. Keep playing. Keep investing time into the game. It will pay you back.

The Gaming Art Engine -- Battling Hell and Conquering the World -- Part 2

Where does the gaming art engine exist? This stand alone focuses on the idea of battling hell and conquering the world with games. Games are power. Games are money. Games are respect.

The best engines sell more copies and change things. Doom created Quake. Civilization defined turn based strategy. Age of Empires introduced more history and real time strategy. Playstations created gaming football, or at least mastered it. The Wii allows you to golf in perfect motion. The X-Box allowed Microsoft to edge the market on Playstation. Sega outdid itself too much, went game, then went with art.
 
The game engine exists to entertain. Sometimes you get sick of watching and want to act. You cannot just sit in front of your TV. I personally hate Television. There are times I consider gaming waste too. This is all about time; you can save time, you can burn time, and you can enjoy time. The best engines are the originals. The best engines create money the market. You invest with every game you buy. You invest in your mind and you might be able to one day sell the game. Some games are worth more to be played than to be sold.

The game engine should bring you something. All this coding helps somehow. It burns time. It saves you money. It allows you pleasure. Pleasure can be won. Money can be won. This is all philosophy at this point, but you must dance with philosophy. If you call too much, you simply must dance with philosophy.

Doom is an interesting game. Created by id, the game allows you to kill demons. This sounds simple. You get a blaster, you get a soldier, and you get to travel through demonic space. Doom is art. All games are art. If you play enough, you are creating art. You are allowed to play the game your way, with your art, and find ways to beat the engine. Doom is much like an arcade game -- you play it too much you get nightmares and lose days of sleep.

Civilization came to me abut the same time as Doom. I preferred Civ. Less nightmares. You get to control a civilization from its dawning to the time man can reach space. This is a tough thing; I speak of this game much because it pretty much taught me the PC. I knew very little about computers before I played Civilization. This was early in gaming.

Age of Empires may not be the first real time strategy, but it allowed strategy gaming to take a different course. Age of Empires allows gamers to win with power; you build a military. It’s all weapons and death, right? Wrong: you build a civilization and live with the fact you cannot make many allies. The real world is like this, and the engine works in this format.

Where do you go next?
I would say gaming controls the PC. It allows us to invest money into computers. This brings jobs. This is oddly sounding, but you must consider the fact some of us learn computers simply to play games. I learned computers to play games, then I began to find ways to make money on the computer. There are many ways to make money off gaming, but you might value it for simply having fun.

This is not the end of money, time, and effort spent on gaming.

Game Art Engine - How Many Games – Part 3
How many engines can you dance with? What is your forte?

You should dance with as many games as you can master.

When do you have too many games? It’s like having too many books, or having too many drinks, or having too many comics.

It can be impossible to have too many games. Games are power. Games are worth money. Games can sell high value, especially from small design companies. I bet the original box and game of Doom or Civilization would be worth money, if you kept it long enough.

Books and games are similar. It’s time waste. Time waste is not bad.

Books, drinks, and games can be similar. Sometimes you simply have to give them away.

When do you have too many? Hording things is something gamers often do. You might want six Pepsis a day, or a brand new boston market macaroni mix every day, or a fresh cigarette once you step away from college. These can be horded: there is nothing wrong with hording food.

There is nothing wrong with hording books.

Do you like shooting? Buy some shooting games. Buy Kill Zone. Buy Halo. Buy Call of Duty. Spend money on the right first person shooter, namely the one that lasts the longest or has the best multiplayer.

Do you like strategy? I always recommend civilization and Age of Empires. Warcraft 2 and 3 are strong games for magical strategy. You can play them endlessly, earn points, and be respected.

Do you like graphics? Go with a power computer. You might want to buy too many computers or laptops along with your games. Yes, you must finance this with work, but gaming can be very rewarding. If you want to play the best games, you don’t always need awesome graphics. Play the games with the best engines.




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